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Senior UI Artist, StockholmThe Position Avalanche Studios is currently looking for a Senior UI Artist to work on MAD MAX and other future projects. As a Senior UI Artist, you will produce a solid style guide for the entire UI that is cohesive throughout the entire User Interface and HUD ensuring consistency across the board. You will both produce concepts, prototypes, and implementations of the graphical front end and user and review and feedback the work of rest of the UI team. You will work closely with the Design team to determine the functionality and features of the user interface, with the Art team to maintain a consistent art style between the user interface and the rest of the game and with the Code team to ensure the implementation matches the intention. As a person you are willing to push the boundaries of UI design, thinking Next Gen consoles and not 3 years ago. You have the ability to consider issues from numerous angles (Design/Art/Code) and takes efficient actions. You have organizational skills that utilize the development process cycle and a flexible approach to all aspects of working. Required Qualifications ⢠Professional UI design experience from at least one released AAA game, preferable through a full development cycle ⢠An abiding love of open-world action games ⢠Graphic Design Skills ⢠Typography/layout skills ⢠Motion Graphic skills ⢠Experience with Photoshop,  Illustrator,  After Effects and Flash ⢠Willingness to push the boundaries of UI design, thinking Next Gen consoles and not 3 years ago ⢠Thorough knowledge of flow/function/form and UI progression ⢠Ability to embrace the needs of players through UI/UX design ensuring a seamless experience ⢠Understanding the need for form and function working together as a unit Desired Qualifications ⢠An appreciation for dynamic effects like particle systems or procedural modeling (maybe you donât have the scripting chops to develop a chaotic system on your own, but you can produce strong concepts in collaboration with a UI programmer) ⢠At least a bit of scripting ability, preferably in ActionScript or Python ⢠Demonstrable appreciation of UI hurdles for PC versus console A Portfolio is required demonstrating all aspects of your skills, add a link to your online portfolio in your CV. To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.
Företag: Avalanche Studios
Ort: Stockholm
Publicerad : 06-24
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Senior UI Artist, Stockholm
The Position Avalanche Studios is currently looking for a Senior UI Artist to work on MAD MAX and other future projects. As a Senior UI Artist, you will produce a solid style guide for the entire UI that is cohesive throughout the entire User Interface and HUD ensuring consistency across the board. You will both produce concepts, prototypes, and implementations of the graphical front end and user and review and feedback the work of rest of the UI team. You will work closely with the Design team to determine the functionality and features of the user interface, with the Art team to maintain a consistent art style between the user interface and the rest of the game and with the Code team to ensure the implementation matches the intention. As a person you are willing to push the boundaries of UI design, thinking Next Gen consoles and not 3 years ago. You have the ability to consider issues from numerous angles (Design/Art/Code) and takes efficient actions. You have organizational skills that utilize the development process cycle and a flexible approach to all aspects of working. Required Qualifications ⢠Professional UI design experience from at least one released AAA game, preferable through a full development cycle ⢠An abiding love of open-world action games ⢠Graphic Design Skills ⢠Typography/layout skills ⢠Motion Graphic skills ⢠Experience with Photoshop,  Illustrator,  After Effects and Flash ⢠Willingness to push the boundaries of UI design, thinking Next Gen consoles and not 3 years ago ⢠Thorough knowledge of flow/function/form and UI progression ⢠Ability to embrace the needs of players through UI/UX design ensuring a seamless experience ⢠Understanding the need for form and function working together as a unit Desired Qualifications ⢠An appreciation for dynamic effects like particle systems or procedural modeling (maybe you donât have the scripting chops to develop a chaotic system on your own, but you can produce strong concepts in collaboration with a UI programmer) ⢠At least a bit of scripting ability, preferably in ActionScript or Python ⢠Demonstrable appreciation of UI hurdles for PC versus console A Portfolio is required demonstrating all aspects of your skills, add a link to your online portfolio in your CV. To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.
Företag: Avalanche Studios
Ort: Stockholm
Publicerad : 04-14
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